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Grade 4 Math Arkansas standards Standards

61 standards - Arkansas Arkansas standards

These are the official Grade 4 Math Arkansas Arkansas standards — the exact codes and student expectations grade 4 teachers are required to teach and Arkansas state test assesses. Browse every standard below, then generate a print-ready, Arkansas standards-aligned worksheet, lesson plan, exit ticket, or assessment for any of them in seconds.

Standards

Charts, Graphs, & Tables

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Data Analysis

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Time, Money, & Conversions

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Perimeter, Area, & Volume

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Shapes

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Geometry & Measurement

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Algebraic Concepts

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Problem Solving

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Operations & Properties

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Computation & Algebraic Reasoning

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Equivalent Fractions

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Fraction Foundations

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Comparison

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Place Value

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Number & Place Value

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Grade 4

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4.CAR.1

Find the factor pairs for a given number in the range of 1-100, identifying whether a number is prime or composite; determine whether a given whole number in the range of 1-100 is a multiple of a given one-digit number.

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4.CAR.10

Solve real-word problems involving the multiplication of a fraction by a whole number using visual fraction models or equations.<ul><li>Fractions include: denominators 2, 3, 4, 5, 6, 8, 10, 12, and 100</li></ul>

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4.CAR.11

Generate a number or shape pattern that follows a given rule, identifying apparent features of the pattern that are not explicit in the rule itself.

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4.CAR.2

Use computational fluency to add and subtract whole numbers up to 1,000,000 by using strategies and algorithms, including the standard algorithm, with mastery by the end of fourth grade.

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4.CAR.3

Use strategies based on place value and the properties of operations to multiply four-digit by one-digit whole numbers and two two-digit whole numbers.

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4.CAR.4

Use strategies based on place value, the properties of operations, and the relationship between multiplication and division to divide whole numbers with four-digits by one-digit divisors; quotients should be with and without whole number remainders.

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4.CAR.5

Add and subtract fractions, including mixed numbers, with like denominators, using visual fraction models and equations.<ul><li>Fractions include: denominators 2, 3, 4, 5, 6, 8, 10, 12, and 100</li></ul>

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4.CAR.6

Multiply a fraction by a whole number using visual fraction models and equations.<ul><li>Fractions include: denominators 2, 3, 4, 5, 6, 8, 10, 12, and 100</li></ul>

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4.CAR.7

Solve real-world problems involving multiplicative comparison, using drawings and/or equations with a symbol for the unknown number, and distinguish between multiplicative comparison and additive comparison.

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4.CAR.8

Solve multi-step, real-world problems posed with whole numbers and having whole-number answers, using addition, subtraction, multiplication, and division; include problems in which remainders must be interpreted and represent these problems using equations with symbols standing for the unknown quantity.

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4.CAR.9

Solve real-world problems involving the addition and subtraction of fractions; include mixed numbers with like denominators, using visual fraction models or equations.<ul><li>Fractions include: denominators 2, 3, 4, 5, 6, 8, 10, 12, and 100</li></ul>

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4.CAR.A

Perform operations, using place value understanding and properties of operations.

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4.CAR.B

Solve real-world problems.

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4.CAR.C

Students develop and apply an understanding of foundational algebraic concepts.

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4.DA.1

Collect and interpret data from observations, surveys, and experiments; represent data using frequency tables and scaled bar graphs.

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4.DA.2

Use a line plot to display a data set of measurements in fractions of a unit, solving problems involving addition and subtraction of fractions with like denominators using data presented in line plots.

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4.DA.A

Organize and analyze data.

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4.GM.1

Identify angles as geometric shapes that are formed where two rays share a common endpoint, understanding that angles are measured with reference to a circle so that an angle that turns through a 1/360 of a circle is called a "one-degree angle" and an angle that turns through n one-degree angles is said to have an angle measure of n degree.

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4.GM.10

Solve real-world problems involving addition and subtraction of money, including the ability to make change.

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4.GM.11

Solve real-world problems involving distances, liquid volume, and masses of objects, including problems that require expressing measurements given in a larger unit in terms of a smaller unit.

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4.GM.2

Measure angles in whole-number degrees, using a protractor, drawing angles of specified measure.

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4.GM.3

Solve real-word problems finding unknown angle measures, using addition and subtraction when an angle is decomposed into non-overlapping parts.

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4.GM.4

Identify and draw points, lines, line segments, rays, angles (right, acute, obtuse), and perpendicular and parallel lines, identifying these in quadrilaterals and triangles.

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4.GM.5

Classify two-dimensional figures based on the presence or absence of parallel lines, perpendicular lines, or angles of a specified size, involving quadrilaterals and triangles.<ul><li>Shapes include: quadrilaterals (trapezoid, parallelogram, rectangle, square, rhombus) and triangles (right, acute, obtuse)</li></ul>

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4.GM.6

Identify and/or draw lines of symmetry for a two-dimensional figure.

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4.GM.7

Apply the area and perimeter formulas for rectangles and figures composed of two or more rectangles in real-world situations.

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4.GM.8

Convert measurements of length, weight/mass, and liquid volume within the same system of measurement, metric and customary, expressing measurements from a larger unit in terms of a smaller unit.

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4.GM.9

Solve real-world problems involving time intervals that may cross the hour.

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4.GM.A

Expand knowledge of shapes by analyzing sides and angles.

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4.GM.B

Calculate the perimeter of polygons, area of rectangles, and liquid volume.

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4.GM.C

Apply measurement knowledge to solve real-world problems.

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4.NPV.1

Recognize that a digit in a given place represents ten times what it represents in the place to its right.

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4.NPV.10

Apply decimal notation for fractions with denominators 10 or 100.

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4.NPV.2

Read and write whole numbers up to 1,000,000 using base ten numerals, word form, and a variety of expanded forms.

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4.NPV.3

Use place value understanding to round five-digit and six-digit whole numbers to any place.

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4.NPV.4

Compare two five-digit whole numbers and six-digit whole numbers, using symbols (<, =, >) to record the results of comparisons.

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4.NPV.5

Compare two fractions with different numerators and different denominators using symbols (<, =, >) to record the results of comparisons (e.g., by creating common denominators or numerators or by comparing to a benchmark of 0, ½, 1).

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4.NPV.6

Compare two decimals to the hundredths place, using symbols (<, =, >) to record the results of comparisons.

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4.NPV.7

Decompose fractions, including fractions greater than one and mixed numbers, into unit fractions, using concrete models, drawings, and/or the number line.<ul><li>Fractions include denominators 2, 3, 4, 5, 6, 8, 10, 12, and 100.</li></ul>

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4.NPV.8

Explain why a fraction a/b is equivalent to a fraction (n·a)/(n·b), using visual fraction models, generating equivalent fractions using the principle a/b = (n·a)/(n·b).<ul><li>Fractions include denominators 2, 3, 4, 5, 6, 8, 10, 12, and 100.</li></ul>

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4.NPV.9

Add two fractions with denominators of 10 and 100 by expressing the denominator of 10 as an equivalent fraction with a denominator of 100.

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4.NPV.A

Understand the base ten place value system.

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4.NPV.B

Use place value understanding to compare numbers.

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4.NPV.C

Develop a conceptual understanding of fractions.

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4.NPV.D

Develop and apply equivalent fraction understanding.

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